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Programming Game AI by Example

Mat Buckland

Learn how to design, program, and implement intelligent agents for action games in C++ with Programming Game AI by Example. This practical guide covers techniques used by the game development industry, including state- and goal-based behavior, individual and group steering behaviors, and fuzzy logic. You'll also explore graph theory, search, path planning and optimization, triggers, scripting, and more. Whether you're an aspiring game developer or experienced programmer, this comprehensive introduction to AI techniques is a must-read.
Publish Date
2004-10-14T00:00:00.000Z
2004-10-14T00:00:00.000Z
Goodreads Rating
4.02
ISBN
9781556220784
Recommendations
0