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Unity From Zero to Proficiency book cover

Unity From Zero to Proficiency

A step-by-step guide to creating your first game

Patrick Felicia

Learn Unity Game Programming Painlessly This beginner-friendly book offers a simple yet detailed approach to learning Unity game programming. With six painless chapters, you will gain proficiency in using Unity's core features, navigating realistic 2D and 3D environments, and creating video games confidently. The book is perfect for parents, teachers, hobbyists, and aspiring indie game developers. It assumes no prior knowledge and introduces all concepts progressively, ensuring that you never feel lost or overwhelmed. Plus, you will learn by doing with step-by-step instructions and optional challenges. After completing this book, you will be able to export your games to the web and create your own 2D and 3D environments. Check out the book's cover to "look inside" and learn more about why Unity from Zero to Proficiency is a worthwhile investment.
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