4 books on the list
Number of Articles
Follow a walkthrough of C# syntax--the de-facto language of the Unity Engine--as well as important Unity-centric lessons in scripting, handling player input, working with assets, animations, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to custom...
Appears in 5 articles
SummaryManning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer.Foreword by Jesse Schell,...
Appears in 4 articles
Introduction to Game Design, Prototyping, and Development
From Concept to Playable Game with Unity and C#
Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there's no substitute for strong hands-on experience with modern techniques and tools--and that is exactly what this book provides. The first edition was frequently the top-selling game design book on Amazon, ...
Appears in 3 articles
Get Started with Game Programming Fast Getting started with Unity can be tedious if the resource that you are using doesn't have an approach tailored to your needs. In the past, I have seen how a simple yet detailed approach to teaching Unity can make a real difference to a student's ability to create games confidently and successfully and I have m...
Appears in 2 articles