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Jeff Atwood

blogger
engineer
entrepreneur

Recommended Books

Jeff Atwood is an American software developer, author, blogger, and entrepreneur. He writes the computer programming blog Coding Horror
17 books on the list
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Top 10 Games You Can Play In Your Head, By Yourself
Second Edition
J. Theophrastus Bartholomew - Feb 26, 2019
Goodreads Rating
YOUR MIND IS NOW THE ULTIMATE GAMING ENGINE.Top 10 Games You Can Play In Your Head, By Yourself, is a collection of visionary author J. Theophrastus Bartholomew's most cherished mind-games, edited and updated by filmmaker and storyteller Sam Gorski and author D.F. Lovett. No peripherals needed. No controllers. No pens. No dice or boards. Everything...
Jeff Atwood
Jun 16, 2020
This book is *profoundly* weird... next level galaxy brain weird. I mean that as a compliment! 🥴      source
The 100 Deadliest Karate Moves
Ted Gambordella - Jan 01, 1982
Goodreads Rating
Learn how to fight to the death utilizing the 100 most lethal kicks, shutos and blows known to the world's greatest karate masters. More than 100 dramatic photos cover snap kicks, heel kicks, vital points of the head and chest, shutos, palm heels, ridge hands and streetfighting with karate....
Jeff Atwood
Jun 10, 2020
@Seanbabydotcom YES I OWN THIS BOOK AND IT IS MAGNIFICENT      source
59 Seconds
Change Your Life in Under a Minute
Richard Wiseman - Dec 28, 2010 (first published in 2009)
Goodreads Rating
A psychologist and best-selling author gives us a myth-busting response to the self-help movement, with tips and tricks to improve your life that come straight from the scientific community.Richard Wiseman has been troubled by the realization that the self-help industry often promotes exercises that destroy motivation, damage relationships, and red...
Jeff Atwood
Sep 22, 2019
@jonobacon highly recommend this book as well      source
The Great Brain
John D. Fitzgerald - Feb 09, 2004 (first published in 1967)
Goodreads Rating
The best con man in the Midwest is only ten years old. Tom, a.k.a., the Great Brain, is a silver-tongued genius with a knack for turning a profit. When the Jenkins boys get lost in Skeleton Cave, the Great Brain saves the day. Whether it's saving the kids at school, or helping out Peg-leg Andy, or Basil, the new kid at school, the Great Brain alway...
Jeff Atwood
Aug 26, 2018
Reading The Great Brain series with my 9 year old son and belatedly realizing I learned everything I know about business from these books, 35 years ago      source
Grumpy Cat Little Golden Book Favorites
Golden Books - Dec 11, 2018
Goodreads Rating
This hardcover storybook collection features three Grumpy Cat Little Golden Books.Grumpy Cat has over 8 million Facebook followers, her own TV movie, a mobile game, plus her very own collection of Little Golden Books! Join this famous feline in three cat-tastic tales: The Little Grumpy Cat That Wouldn't, A Is for Awful, and Yawn!: A Grumpy Cat Bed...
Jeff Atwood
Oct 27, 2016
The amazing thing about this book is that the cat does not break character the whole time, it's breathtaking      source
Code Complete
A Practical Handbook of Software Construction, Second Edition
Steve McConnell - Jun 18, 2004 (first published in 1993)
Goodreads Rating
Widely considered one of the best practical guides to programming, Steve McConnell's original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices--and hundreds of new code samples--illustrating the art and science of software con...
Jeff Atwood
Jul 08, 2015
Q: Why do you recommend Code Complete so much? A: In programming, people can be very dogmatic about what they think is right. Code Complete is not preachy in that way and instead cites a lot of data.      source
Also recommended by
Taylor Otwell
Peopleware
Productive Projects and Teams (3rd Edition)
Tom Demarco - Jun 27, 2013 (first published in 1987)
Goodreads Rating
Peopleware asserts that most software development projects fail because of failures within the team running them. This strikingly clear, direct book is written for software development-team leaders and managers, but it's filled with enough commonsense wisdom to appeal to anyone working in technology. Authors Tom DeMarco and Timothy Lister include p...
Jeff Atwood
Oct 22, 2012
The book Peopleware was actually instrumental in our getting this understanding that 80% of anything you attack is about questions like: How do people interact with the software? How can you get them to interact in a way that makes sense? That’s what you need to worry about. A lot of the time it doesn’t matter if your code is technically correct or pretty. That’s irrelevant if no one can actually understand what the hell it does. So, let’s get to first principles, first causes. Let’s understand what’s going on here.      source
The Inmates Are Running the Asylum
Why High Tech Products Drive Us Crazy and How to Restore the Sanity
Alan Cooper - Mar 04, 2004 (first published in 1999)
Goodreads Rating
Technology isn't only the way of the future, but also the way of today. With electronics, computer chips, transmitters, and so on finding their into the most common of household and office environments, most people find that they really don't know very much about the technological advances they use. They need their phones, cameras, computers, and c...
Jeff Atwood
Oct 22, 2012
Q: One of the books you mention on your blog is Alan Cooper’s The Inmates Are Running the Asylum. When I read the book, I must admit to being a little bit offended by his description of software engineers as loving complexity. A: But they totally do! The book is completely correct! That’s one of my lessons to my fellow programmers: Stop trying to be a great programmer, and focus on trying to be a great human being. How do you build things that human beings can actually use. I’m not saying you have to fall in love with your fellow human beings—they’re a lot harder to love and are a lot more erratic than you’d like. But you have to appreciate that, if you want people to use your stuff, you have to understand human factors. You have to appreciate that you need to ask: What’s the prior art on this? How are other people doing this, from a design perspective? That's absolutely critical to being a great programmer.      source
Also recommended by
Brian Armstrong
Friday Night Lights
A Town, a Team, and a Dream. H.G. Bassinger [I.E. H.G. Bissinger]
H. G. Bissinger - Aug 11, 2015 (first published in 1988)
Goodreads Rating
With a new afterword by the authorReturn once again to the timeless account of the Permian Panthers of Odessa--the winningest high-school football team in Texas history. Odessa is not known to be a town big on dreams, but the Panthers help keep the hopes and dreams of this small, dusty town going. Socially and racially divided, its fragile economy ...
Jeff Atwood
Aug 23, 2012
"He lost the testicle but he did make All State." super late to this party, but the book Friday Night Lights is brutally honest documentary      source
Also recommended by
Brian Grazer
The Pragmatic Programmer
Your Journey To Mastery, 20th Anniversary Edition (2nd Edition)
David Thomas - Sep 23, 2019
Goodreads Rating
Straight from the trenches, The Pragmatic Programmer, 20th Anniversary Edition cuts through the increasing specialization and technicalities of modern software development to examine the core process: transforming a requirement into working, maintainable code that delights users. Extensively updated with ten new sections and major revisions through...
Jeff Atwood
Feb 02, 2004
Not all of these things are technically programming. For example, asking yourself "why am I doing this? Is this even worth doing at all?" isn't thinking outside the box; it's something you should incorporate into your daily routine to keep yourself – and your co-workers – sane. And that's what makes Pragmatic Programmer such a great book.      source
Also recommended by
Derek SiversTaylor Otwell
About Face
The Essentials of Interaction Design
Alan Cooper - Sep 01, 2014 (first published in 1995)
Goodreads Rating
The three editions of "About Face" have shaped and evolved the landscape of interaction design, bringing it from the research labs into every day lexicon and development. The fourth edition of this groundbreaking book will be no less game changing.The 4th edition of "About Face "is the most significant revision yet, with a new unique design and 4-c...
Jeff Atwood
Feb 02, 2004
It's a fantastically useful book; I've used whole chapters as guides for projects I worked on.      source
Don't Make Me Think by Steve Krug
Prioritizing Web Usability by Jakob Nielsen
The Visual Display of Quantitative Information by Edward R. Tufte
Programming Pearls by Jon Bentley
Rapid Development by Steve McConnell
The Mythical Man-Month by Frederick P. Brooks Jr.